Add hide rested breathing glow animation
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@ -6,6 +6,8 @@ local hiddenFrame = CreateFrame('Frame')
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hiddenFrame:Hide()
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hiddenFrame:Hide()
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PlayerFrame:HookScript('OnEvent', function()
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PlayerFrame:HookScript('OnEvent', function()
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-- hide rested breathing glow
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PlayerFrame.PlayerFrameContent.PlayerFrameContentMain.StatusTexture:SetParent(hiddenFrame)
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-- hide player damage and healing received text
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-- hide player damage and healing received text
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PlayerFrame.PlayerFrameContent.PlayerFrameContentMain.HitIndicator.HitText:Hide()
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PlayerFrame.PlayerFrameContent.PlayerFrameContentMain.HitIndicator.HitText:Hide()
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